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Zeq 2 lite f3
Zeq 2 lite f3





  • Since there was no longer an active development team (nor organized development plans beyond the first release), the project was to be presented as an open-source (both code/media), community-driven concept that could be expanded upon artistically and programmatically.
  • One of the big pushes was to ensure the work done by past generations of developers saw the light of day in some form.
  • Though dated from later incarnations of design plans, assets, and rendering techniques, much of what existed was still part of the history of ZEQ2.
  • The reasons and goal for release were the following : The project was a summer’s worth of work from Zeth and MDave to get the 2005 iteration of ZEQ2 into more working order.

    zeq 2 lite f3

    This attribute makes the project more than simply another DBZ modification as strong capabilities exist for user mod creation exists without need for actual programming.Īs of right now and with the amount of research I have done on the game it seems like The upcoming DBZ Battle of Z, note there are different versions of the game, the best in my opinion are ZEQ2-Lite F3 and ZEQ2-Lite revolution 5 I have both.ZEQ2-lite was released to the public 4 years ago today (September 1st, 2009). Additionally, there exists a custom from-scratch particle system as well an extended number of configuration files that can be used to control character skills (visually & mechanically), world particle effects, forms / transformations / tiers, music playlists, and other aspects. ZEQ2-Lite is an open-sourced and mod expandable project based on a highly modified ioQuake3 engine foundation and features many true-to-reference DBZ visuals and mechanics.







    Zeq 2 lite f3